MediaWiki API result

This is the HTML representation of the JSON format. HTML is good for debugging, but is unsuitable for application use.

Specify the format parameter to change the output format. To see the non-HTML representation of the JSON format, set format=json.

See the complete documentation, or the API help for more information.

{
    "batchcomplete": "",
    "continue": {
        "arvcontinue": "20110125160659|52",
        "continue": "-||"
    },
    "query": {
        "allrevisions": [
            {
                "pageid": 1,
                "revisions": [
                    {
                        "revid": 1,
                        "user": "MediaWiki default",
                        "anon": "",
                        "timestamp": "2011-01-05T22:10:40Z",
                        "comment": ""
                    },
                    {
                        "revid": 3,
                        "user": "Siegfried.II",
                        "timestamp": "2011-01-19T16:40:12Z",
                        "comment": "/* Getting started */"
                    },
                    {
                        "revid": 4,
                        "user": "Siegfried.II",
                        "timestamp": "2011-01-19T16:40:39Z",
                        "comment": ""
                    },
                    {
                        "revid": 5,
                        "user": "Siegfried.II",
                        "timestamp": "2011-01-19T16:41:12Z",
                        "comment": ""
                    },
                    {
                        "revid": 6,
                        "user": "Siegfried.II",
                        "timestamp": "2011-01-19T16:41:22Z",
                        "comment": ""
                    },
                    {
                        "revid": 7,
                        "user": "Siegfried.II",
                        "timestamp": "2011-01-19T16:42:09Z",
                        "comment": ""
                    },
                    {
                        "revid": 10,
                        "user": "Siegfried.II",
                        "timestamp": "2011-01-19T16:54:13Z",
                        "comment": "/* Field Types, ressources and buildings */"
                    },
                    {
                        "revid": 15,
                        "user": "Siegfried.II",
                        "timestamp": "2011-01-23T12:48:51Z",
                        "comment": "/* Field Types, ressources and buildings */"
                    }
                ],
                "ns": 0,
                "title": "Main Page"
            },
            {
                "pageid": 2,
                "revisions": [
                    {
                        "revid": 2,
                        "user": "MasterWiki",
                        "timestamp": "2011-01-05T23:31:29Z",
                        "comment": "New page: /* <source lang=\"css\"> */   /*-----------------------------------------------------------------------------------------------*/ /* ACHTUNG! Common.css enth\u00e4lt die gemeinsamen Skin-Anpassu..."
                    }
                ],
                "ns": 8,
                "title": "MediaWiki:Common.css"
            },
            {
                "pageid": 3,
                "revisions": [
                    {
                        "revid": 8,
                        "user": "Siegfried.II",
                        "timestamp": "2011-01-19T16:43:06Z",
                        "comment": "New page: Foremost, the game is meant to be fun. It was created simple to be here and to be played. We, the designers of this game, hope you will have as much fun with this game as we have. And we a..."
                    }
                ],
                "ns": 0,
                "title": "What Lands and Lords is all about"
            },
            {
                "pageid": 4,
                "revisions": [
                    {
                        "revid": 9,
                        "user": "Siegfried.II",
                        "timestamp": "2011-01-19T16:53:08Z",
                        "comment": "New page: == '''Score and ranking''' ==   The strength of your realm is represented in your score. This score then determines your title. Not just the number and kind of your fields is used for calc..."
                    },
                    {
                        "revid": 11,
                        "user": "Siegfried.II",
                        "timestamp": "2011-01-19T16:54:41Z",
                        "comment": "/* Points for fields and buildings */"
                    }
                ],
                "ns": 0,
                "title": "Score"
            },
            {
                "pageid": 5,
                "revisions": [
                    {
                        "revid": 12,
                        "user": "Siegfried.II",
                        "timestamp": "2011-01-21T16:13:51Z",
                        "comment": "New page: == Grainfield == \t  Grain fields are based on unused plains. In every tick the produce grain; this production depends on the expansion stage, population number and fertility of the field. ..."
                    },
                    {
                        "revid": 23,
                        "user": "Siegfried.II",
                        "timestamp": "2011-01-23T14:14:34Z",
                        "comment": "/* Grainfield */"
                    },
                    {
                        "revid": 36,
                        "user": "Siegfried.II",
                        "timestamp": "2011-01-23T18:56:46Z",
                        "comment": "/* Grainfield */"
                    }
                ],
                "ns": 0,
                "title": "Grainfield"
            },
            {
                "pageid": 6,
                "revisions": [
                    {
                        "revid": 13,
                        "user": "Siegfried.II",
                        "timestamp": "2011-01-23T12:45:13Z",
                        "comment": "New page: == Laboratory ==  Laboratories are erected on unused plains. At least one laboratory is needed to access the research areas. Each laboratory produces science points depending on its expans..."
                    },
                    {
                        "revid": 14,
                        "user": "Siegfried.II",
                        "timestamp": "2011-01-23T12:45:35Z",
                        "comment": "/* Laboratory */"
                    },
                    {
                        "revid": 16,
                        "user": "Siegfried.II",
                        "timestamp": "2011-01-23T12:51:20Z",
                        "comment": "/* Laboratory */"
                    }
                ],
                "ns": 0,
                "title": "Laboratory"
            },
            {
                "pageid": 7,
                "revisions": [
                    {
                        "revid": 17,
                        "user": "Siegfried.II",
                        "timestamp": "2011-01-23T12:54:53Z",
                        "comment": "New page: == Heroes' Shrine ==\t  Heroes' shrines are monuments for [[Leaders and heroes|Heroes]] of your realm. They are raised on unused plains. Heroes' shrines attrack traveling heroes, who may de..."
                    },
                    {
                        "revid": 18,
                        "user": "Siegfried.II",
                        "timestamp": "2011-01-23T12:58:11Z",
                        "comment": "/* Heroes' Shrine */"
                    },
                    {
                        "revid": 37,
                        "user": "Siegfried.II",
                        "timestamp": "2011-01-23T18:57:01Z",
                        "comment": "/* Heroes' Shrine */"
                    }
                ],
                "ns": 0,
                "title": "Heroes' Shrine"
            },
            {
                "pageid": 8,
                "revisions": [
                    {
                        "revid": 19,
                        "user": "Siegfried.II",
                        "timestamp": "2011-01-23T13:01:47Z",
                        "comment": "New page: == Bakery ==  Bakeries are constructed on unused plains. They produce bread from flour; the bread than feeds the people of your realm. There should always be enough flour in the stock, so ..."
                    },
                    {
                        "revid": 25,
                        "user": "Siegfried.II",
                        "timestamp": "2011-01-23T14:16:09Z",
                        "comment": ""
                    },
                    {
                        "revid": 35,
                        "user": "Siegfried.II",
                        "timestamp": "2011-01-23T18:56:34Z",
                        "comment": "/* Bakery */"
                    }
                ],
                "ns": 0,
                "title": "Bakery"
            },
            {
                "pageid": 9,
                "revisions": [
                    {
                        "revid": 20,
                        "user": "Siegfried.II",
                        "timestamp": "2011-01-23T14:07:26Z",
                        "comment": "New page: == Mill ==  Mills can be build on unused plains. They mill the grain to flour, which is then used for making bread in the bakeries. There should always be enough grain in the stock. In the..."
                    },
                    {
                        "revid": 24,
                        "user": "Siegfried.II",
                        "timestamp": "2011-01-23T14:15:59Z",
                        "comment": "/* Mill */"
                    }
                ],
                "ns": 0,
                "title": "Mill"
            },
            {
                "pageid": 10,
                "revisions": [
                    {
                        "revid": 21,
                        "user": "Siegfried.II",
                        "timestamp": "2011-01-23T14:09:25Z",
                        "comment": "New page: == Die Pferdekoppel ==  Paddocks can be build on unused plains. Here, horses for horsemen and siege weapons are bred. Each paddock required 500 units of grain for each of its levels in eac..."
                    },
                    {
                        "revid": 22,
                        "user": "Siegfried.II",
                        "timestamp": "2011-01-23T14:09:45Z",
                        "comment": "/* Die Pferdekoppel */"
                    }
                ],
                "ns": 0,
                "title": "Paddock"
            },
            {
                "pageid": 11,
                "revisions": [
                    {
                        "revid": 26,
                        "user": "Siegfried.II",
                        "timestamp": "2011-01-23T14:16:46Z",
                        "comment": "New page: == Armoury ==\t  Armories are constructed on unused plains. They forge weapons for your armies from iron bars and coals. There is no distinction between the weapons needed for the various a..."
                    },
                    {
                        "revid": 27,
                        "user": "Siegfried.II",
                        "timestamp": "2011-01-23T14:17:09Z",
                        "comment": "/* Armoury */"
                    }
                ],
                "ns": 0,
                "title": "Armoury"
            },
            {
                "pageid": 12,
                "revisions": [
                    {
                        "revid": 28,
                        "user": "Siegfried.II",
                        "timestamp": "2011-01-23T14:25:11Z",
                        "comment": "New page: == Habour ==  If an unused plain is a costal region, a harbour can be build on it. Troups can be [[Loading and unloading of ships|loaded and unloaded]] into ships in harbours. Additionally..."
                    }
                ],
                "ns": 0,
                "title": "Harbour"
            },
            {
                "pageid": 13,
                "revisions": [
                    {
                        "revid": 29,
                        "user": "Siegfried.II",
                        "timestamp": "2011-01-23T14:28:07Z",
                        "comment": "New page: == Lighthouse ==  Lighthouses are erected on unused plains and increase the range of sight. The higher the level of the building the higher is the range of sight. At strategically importan..."
                    },
                    {
                        "revid": 30,
                        "user": "Siegfried.II",
                        "timestamp": "2011-01-23T14:28:16Z",
                        "comment": "/* Lighthouse */"
                    },
                    {
                        "revid": 34,
                        "user": "Siegfried.II",
                        "timestamp": "2011-01-23T18:56:08Z",
                        "comment": "/* Lighthouse */"
                    }
                ],
                "ns": 0,
                "title": "Lighthouse"
            },
            {
                "pageid": 14,
                "revisions": [
                    {
                        "revid": 31,
                        "user": "Siegfried.II",
                        "timestamp": "2011-01-23T18:52:16Z",
                        "comment": "New page: == Iron Smelter ==  Iron smelters can be build on unused plains. They smelt iron ore to iron bars, that are used for the construction of building or to outfit armies and spies. The suffici..."
                    },
                    {
                        "revid": 33,
                        "user": "Siegfried.II",
                        "timestamp": "2011-01-23T18:55:56Z",
                        "comment": "/* Iron Smelter */"
                    }
                ],
                "ns": 0,
                "title": "Iron Smelter"
            },
            {
                "pageid": 16,
                "revisions": [
                    {
                        "revid": 38,
                        "user": "Siegfried.II",
                        "timestamp": "2011-01-24T13:29:01Z",
                        "comment": "New page: == Ston Mason ==  Stone masons are build on unused plains. They process stone to stone blocks, which are needed for the construction of buildings.  {| class=\"wikitable\" style=\"text-align:c..."
                    }
                ],
                "ns": 0,
                "title": "Stone Mason"
            },
            {
                "pageid": 17,
                "revisions": [
                    {
                        "revid": 39,
                        "user": "Siegfried.II",
                        "timestamp": "2011-01-24T13:32:47Z",
                        "comment": "New page: == Town ==  Towns may be founded on plains. A town attracts more population than other fields and promises a higher gold income due to higher tax rates. A town not only brings taxes, but a..."
                    }
                ],
                "ns": 0,
                "title": "Town"
            },
            {
                "pageid": 18,
                "revisions": [
                    {
                        "revid": 40,
                        "user": "Siegfried.II",
                        "timestamp": "2011-01-24T13:47:19Z",
                        "comment": "New page: == Castle ==  Castles are build on unused plains. A certain [[#Minimum distance requirements|minimum distance]] to harbours, towns and other castles is required! Castles are the only struc..."
                    },
                    {
                        "revid": 41,
                        "user": "Siegfried.II",
                        "timestamp": "2011-01-24T13:47:38Z",
                        "comment": "/* Castle */"
                    },
                    {
                        "revid": 42,
                        "user": "Siegfried.II",
                        "timestamp": "2011-01-24T13:48:05Z",
                        "comment": "/* Castle */"
                    },
                    {
                        "revid": 43,
                        "user": "Siegfried.II",
                        "timestamp": "2011-01-24T13:48:38Z",
                        "comment": "/* Castle */"
                    }
                ],
                "ns": 0,
                "title": "Castle"
            },
            {
                "pageid": 19,
                "revisions": [
                    {
                        "revid": 44,
                        "user": "Siegfried.II",
                        "timestamp": "2011-01-24T14:21:26Z",
                        "comment": "New page: == Rules of conduct ==  *Deliberate insults are forbidden. *Players are asked to treat each other with respect, even if an intense war leads to strong emotions flaring up. After all, a pla..."
                    }
                ],
                "ns": 0,
                "title": "Chat, Forum and Smileys"
            },
            {
                "pageid": 20,
                "revisions": [
                    {
                        "revid": 45,
                        "user": "Siegfried.II",
                        "timestamp": "2011-01-24T14:23:56Z",
                        "comment": "New page: Armies can be splitted only in Castles, towns, and harbours. Splitting is only possible until the upper limit on the number of armies is reached. If these to conditions are met, the \"Split..."
                    }
                ],
                "ns": 0,
                "title": "Splitting armies"
            },
            {
                "pageid": 21,
                "revisions": [
                    {
                        "revid": 46,
                        "user": "Siegfried.II",
                        "timestamp": "2011-01-24T14:31:44Z",
                        "comment": "New page: Ships can be loaded and unloaded in any owned or allied harbour. The ship has to be resting '''inside the harbour''' (on the field with the harbour). Press the button \"load/unload\" (1) to ..."
                    }
                ],
                "ns": 0,
                "title": "Loading and unloading of ships"
            },
            {
                "pageid": 22,
                "revisions": [
                    {
                        "revid": 47,
                        "user": "Siegfried.II",
                        "timestamp": "2011-01-24T16:03:46Z",
                        "comment": "New page: == General information to honour ==  Your conduct in regard to other players determines the value of your honour. Your honour is shown in the header and in the ranking. The starting and st..."
                    },
                    {
                        "revid": 48,
                        "user": "Siegfried.II",
                        "timestamp": "2011-01-24T16:05:22Z",
                        "comment": "/* General information to honour */"
                    },
                    {
                        "revid": 49,
                        "user": "Siegfried.II",
                        "timestamp": "2011-01-24T16:05:34Z",
                        "comment": "/* Effects of honour */"
                    }
                ],
                "ns": 0,
                "title": "Honor"
            },
            {
                "pageid": 23,
                "revisions": [
                    {
                        "revid": 50,
                        "user": "Siegfried.II",
                        "timestamp": "2011-01-24T16:08:41Z",
                        "comment": "New page: == Marketplace ==  After account activation players can access the marketplace. Here ressources can be traded, though neither horses nor weapons. The current price is determined by offer a..."
                    }
                ],
                "ns": 0,
                "title": "Marketplace, stock and alliance depot"
            },
            {
                "pageid": 24,
                "revisions": [
                    {
                        "revid": 51,
                        "user": "Siegfried.II",
                        "timestamp": "2011-01-24T20:47:26Z",
                        "comment": ""
                    }
                ],
                "ns": 6,
                "title": "File:1.1.gif"
            }
        ]
    }
}