Armories are constructed on unused plains. They forge weapons for your armies from iron bars and coals. There is no distinction between the weapons needed for the various army units, but some units require less weapons for successfull training.
Similar to paddocks a armoury can be deactivated (and reactivated) at any time to reduce the consumption of coal and iron bars, if needed. The number of weapons produced in an armoury does not depend on the population level of the field.
|Construction time on an empty field||Rebuilding a ruin||File:Armoury retro Ruin.gif||File:Armoury new Ruin.png||Iron bars consumption||Coal consumption||Weapon output|
|14*||7*||File:Armoury retro L1.gif||File:Armoury new L1.png||12||30||2|
|14*||7*||File:Armoury retro L2.gif||File:Armoury new L2.png||24||60||4|
|14*||7*||File:Armoury retro L3.gif||File:Armoury new L3.png||36||90||6|
|15*||8*||File:Armoury retro L4.gif||File:Armoury new L4.png||40||108||8|
|15*||8*||File:Armoury retro L5.gif||File:Armoury new L5.png||50||135||10|
|15*||8*||File:Armoury retro L6.gif||File:Armoury new L6.png||60||162||12|
|16*||8*||File:Armoury retro L7.gif||File:Armoury new L7.png||63||168||14|
|16*||8*||File:Armoury retro L8.gif||File:Armoury new L8.png||72||192||16|
|17*||9*||File:Armoury retro L9.gif||File:Armoury new L9.png||81||216||18|
|17*||9*||File:Armoury retro L10.gif||File:Armoury new L10.png||90||220||20|
|Constructing an armoury atop another kind of ruin: 28*|
*The provided construction time does not take the research areas "Fatigue Duty" and "Industrial Cooperative" into account!
The cancellation of construction orders is possible at any time. 90 % of the paid ressources are returned.
Hints by experienced players
Start early with the construction of armouries on plains with low fertility. Weapons can not be bought and the ressources provided at the start of the game don't last long, if you want to expand unhindered.