Settlers and Warriors: Difference between revisions

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[[File:Siedler-Krieger_eng.JPG]]
[[File:Siedler-Krieger_eng.JPG]]


Which decision is right for you depends on your style of playing. Here you find a detailed description of the differences between Settlers and Warriors:
Welche Wahl für dich die richtige ist, hängt von deiner Spielweise ab. Hier findest du alle Unterschiede zwischen Siedlern und Kriegern:


== '''Unterschiede zwischen Siedlern und Kriegern''' ==
== '''Differences between Settlers and Warriors''' ==




{| class="wikitable"
{| class="wikitable"
! !!Siedler!!Krieger
! !!Settlers!!Warriors
|-
|-
|Conquering neutral fields without losing honor
|Erobern neutraler Felder ohne Ehreverlust
|up to 500 fields
|bis 1.5M Punkte möglich
|up to 400 fields
|bis 714k Punkte möglich
|-
|-
|Lange Kriege (400 ticks) möglich
|Long lasting wars (400 ticks) possible
|no
|nein
|ja
|yes
|-
|-
|Hero Blacksmith
|Held Waffenschmied
|no
|nein
|ja
|yes
|-
|-
|Hero Crusader
|Held Kreuzritter
|no
|nein
|ja
|yes
|-
|-
|Hero Swordmaster
|Held Schwertmeister
|no
|nein
|ja
|yes
|-
|-
|Hero Mighty Warrior
|Held Mächtiger Krieger
|no
|nein
|ja
|yes
|-
|-
|Hero Bowyer
|Held Bogenmacher
|ja
|yes
|no
|nein
|-
|-
|Hero Spearmaster
|Held Speermeister
|ja
|yes
|no
|nein
|-
|-
|Hero Healer
|Held Heiler
|ja
|yes
|no
|nein
|-
|-
|Hero Builder
|Held Baumeister
|ja
|yes
|no
|nein
|-
|-
|Hero trait Blessing
|Held Fähigkeit Segen
|ja
|yes
|no
|nein
|-
|-
|Research cost Peasantry
|Forschungskosten Landbevölkerung
|standard
|normal
|increased
|teurer
|-
|-
|Research cost Military
|Forschungskosten Militär
|increased
|teurer
|standard
|normal
|-
|-
|Research cost Siege
|Forschungskosten Belagerung
|increased
|teurer
|standard
|normal
|-
|-
|Research cost Handcraft I
|Forschungskosten Handwerk I
|standard
|normal
|increased
|teurer
|-
|-
|Research cost Seafaring
|Forschungskosten Seefahrt
|increased
|teurer
|standard
|normal
|-
|-
|Forschungskosten Stadt und Hafenerweiterungen (Slots)
|Research cost Town and Harbor Addons (Slots)
|standard
|normal
|increased
|teurer
|-
|-
|Research cost Administration
|Forschungskosten Verwaltung
|standard
|normal
|increased
|teurer
|-
|-
|Research Windmill
|Forschung Windmühle
|+8% Mehlproduktion
|+8% flour production
|+4% Mehlproduktion
|+4% flour production
|-
|-
|Research Clay Oven
|Forschung Lehmofen
|+8% Brotproduktion
|+8% bread production
|+4% Brotproduktion
|+4% bread production
|-
|-
|Research Fortified Towers I
|Forschung Verstärkte Türme I
|+10% Burgbonus
|+10% castle bonus
|+5% Burgbonus
|+5% castle bonus
|-
|-
|Research Fortified Towers II
|Forschung Verstärkte Türme II
|+20% Burgbonus
|+20% castle bonus
|+10% Burgbonus
|+10% castle bonus
|-
|-
|Research Metallurgy I
|Forschung Metall-Legierung I
|+12 Waffenqualität
|+2.4 weapons quality
|+15 Waffenqualität
|+3 weapons quality
|-
|-
|Research Metallurgy II
|Forschung Metall-Legierung II
|+20 Waffenqualität
|+4.8 weapons quality
|+25 Waffenqualität
|+6 weapons quality
|-
|-
|Research Bellows
|Forschung Blasebalg
|-5% Kohleverbrauch Waffenschmieden
|-5% coal consumption armories
|-10% Kohleverbrauch Waffenschmieden
|-10% coal consumption armories
|-
|-
|Research Melting Pot
|Forschung Schmelztiegel
|+5% Effizienz Eisenschmelzen
|+5% efficacy iron smelters
|+10% Effizienz Eisenschmelzen
|+10% efficacy iron smelters
|-
|-
|Research Furnace
|Forschung Hochofen
|+10% Effizienz Eisenschmelzen
|+10% efficacy iron smelters
|+15% Effizienz Eisenschmelzen
|+15% efficacy iron smelters
|-
|-
|Research Large Forge
|Forschung Große Esse
|+2 Waffen pro Waffenschmiede
|+2 weapons per armory
|+4 Waffen pro Waffenschmiede
|+4 weapons per armory
|-
|-
|Research Hot Forge
|Forschung Heiße Esse
|-5% iron bar consumption armories
|-5% Eisenbarrenverbrauch Waffenschmiede
|-10% iron bar consumption armories
|-10% Eisenbarrenverbrauch Waffenschmiede
|-
|-
|Research Wood Usage
|Forschung Holzverwertung
|+10% Effizienz Sägewerk
|+10% efficacy sawmills
|+5% Effizienz Sägewerk
|+5% efficacy sawmills
|-
|-
|Research Pit Saw
|Forschung Zugsäge
|+20% Effizienz Sägewerk
|+20% efficacy sawmills
|+10% Effizienz Sägewerk
|+10% efficacy sawmills
|-
|-
|Research Iron Tools
|Forschung Eisenwerkzeug
|+10% Effizienz Steinmetz
|+10% efficacy stone masons
|+5% Effizienz Steinmetz
|+5% efficacy stone masons
|-
|-
|Research Stone Cutting
|Forschung Steinschnitt
|+20% Effizienz Steinmetz
|+20% efficacy stone masons
|+10% Effizienz Steinmetz
|+10% efficacy stone masons
|-
|-
|Research Fortification
|Forschung Befestigungsanlage
|+50 Kampfwert
|+50 battle points
|+30 Kampfwert
|+30 battle points
|-
|-
|Research Municipal Office
|Forschung Stadtamt
|+2 Slot pro Stadt/Hafen
|+2 slots per town/harbor
|+1 Slot pro Stadt/Hafen
|+1 slot per town/harbor
|}
|}

Latest revision as of 08:21, 14 December 2014

When you start a new account, you can decide, whether you want to play as a Settler or as a Warrior:

Siedler-Krieger eng.JPG

Which decision is right for you depends on your style of playing. Here you find a detailed description of the differences between Settlers and Warriors:

Differences between Settlers and Warriors

Settlers Warriors
Conquering neutral fields without losing honor up to 500 fields up to 400 fields
Long lasting wars (400 ticks) possible no yes
Hero Blacksmith no yes
Hero Crusader no yes
Hero Swordmaster no yes
Hero Mighty Warrior no yes
Hero Bowyer yes no
Hero Spearmaster yes no
Hero Healer yes no
Hero Builder yes no
Hero trait Blessing yes no
Research cost Peasantry standard increased
Research cost Military increased standard
Research cost Siege increased standard
Research cost Handcraft I standard increased
Research cost Seafaring increased standard
Research cost Town and Harbor Addons (Slots) standard increased
Research cost Administration standard increased
Research Windmill +8% flour production +4% flour production
Research Clay Oven +8% bread production +4% bread production
Research Fortified Towers I +10% castle bonus +5% castle bonus
Research Fortified Towers II +20% castle bonus +10% castle bonus
Research Metallurgy I +2.4 weapons quality +3 weapons quality
Research Metallurgy II +4.8 weapons quality +6 weapons quality
Research Bellows -5% coal consumption armories -10% coal consumption armories
Research Melting Pot +5% efficacy iron smelters +10% efficacy iron smelters
Research Furnace +10% efficacy iron smelters +15% efficacy iron smelters
Research Large Forge +2 weapons per armory +4 weapons per armory
Research Hot Forge -5% iron bar consumption armories -10% iron bar consumption armories
Research Wood Usage +10% efficacy sawmills +5% efficacy sawmills
Research Pit Saw +20% efficacy sawmills +10% efficacy sawmills
Research Iron Tools +10% efficacy stone masons +5% efficacy stone masons
Research Stone Cutting +20% efficacy stone masons +10% efficacy stone masons
Research Fortification +50 battle points +30 battle points
Research Municipal Office +2 slots per town/harbor +1 slot per town/harbor