Lighthouse: Difference between revisions
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Siegfried.II (talk | contribs) (New page: == Lighthouse == Lighthouses are erected on unused plains and increase the range of sight. The higher the level of the building the higher is the range of sight. At strategically importan...) |
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Revision as of 15:28, 23 January 2011
Lighthouse
Lighthouses are erected on unused plains and increase the range of sight. The higher the level of the building the higher is the range of sight. At strategically important points this allows to keep an eye on your borders.
If a lighthouse is sabotaged, its range of sight is 2 fields during the sabotage, like all other fields.
Construction time on an empty field | Rebuilding a ruin | Bild:Leuchtturm_retro_Ruine.gif | Bild:Leuchtturm_neu_Ruine.png | Range of sight(in fields) |
---|---|---|---|---|
14* | 7* | Bild:Leuchtturm_retro_L1.gif | Bild:Leuchtturm_neu_L1.png | 3 |
15* | 8* | Bild:Leuchtturm_retro_L2.gif | Bild:Leuchtturm_neu_L2.png | 4 |
15* | 8* | Bild:Leuchtturm_retro_L3.gif | Bild:Leuchtturm_neu_L3.png | 5 |
16* | 8* | Bild:Leuchtturm_retro_L4.gif | Bild:Leuchtturm_neu_L4.png | 6 |
16* | 8* | Bild:Leuchtturm_retro_L5.gif | Bild:Leuchtturm_neu_L5.png | 7 |
Constructing a grain field atop another kind of ruin: 28* |
*The provided construction time does not take the research areas "Fatigue Duty" and "Industrial Cooperative" into account! The cancellation of construction orders is possible at any time. 90 % of the paid ressources are returned.