Settlers and Warriors: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 3: | Line 3: | ||
[[File:Siedler-Krieger_eng.JPG]] | [[File:Siedler-Krieger_eng.JPG]] | ||
Which decision is right for you depends on your style of playing. Here you find a detailed description of the differences between Settlers and Warriors: | |||
== ''' | == '''Differences between Settlers and Warriors''' == | ||
{| class="wikitable" | {| class="wikitable" | ||
! !! | ! !!Settlers!!Warriors | ||
|- | |- | ||
| | |Conquering neutral fields without losing honor | ||
| | |possible with a score of up to 1.5M | ||
| | |possible with a score of up to 714k | ||
|- | |- | ||
| | |Long lasting wars (400 ticks) possible | ||
| | |no | ||
| | |yes | ||
|- | |- | ||
| | |Hero Blacksmith | ||
| | |no | ||
| | |yes | ||
|- | |- | ||
| | |Hero Crusader | ||
| | |no | ||
| | |yer | ||
|- | |- | ||
| | |Hero Swordmaster | ||
| | |no | ||
| | |yes | ||
|- | |- | ||
| | |Hero Mighty Warrior | ||
| | |no | ||
| | |yes | ||
|- | |- | ||
| | |Hero Bowyer | ||
| | |yes | ||
| | |no | ||
|- | |- | ||
| | |Hero Spearmaster | ||
| | |yes | ||
| | |no | ||
|- | |- | ||
| | |Hero Healer | ||
| | |yes | ||
| | |no | ||
|- | |- | ||
| | |Hero Builder | ||
| | |yes | ||
| | |no | ||
|- | |- | ||
| | |Hero trait Blessing | ||
| | |yes | ||
| | |no | ||
|- | |- | ||
| | |Research cost Peasantry | ||
| | |standard | ||
| | |increased | ||
|- | |- | ||
| | |Research cost Military | ||
| | |increased | ||
| | |standard | ||
|- | |- | ||
| | |Research cost Siege | ||
| | |increased | ||
| | |standard | ||
|- | |- | ||
| | |Research cost Handcraft I | ||
| | |standard | ||
| | |increased | ||
|- | |- | ||
| | |Research cost Seafaring | ||
| | |increased | ||
| | |standard | ||
|- | |- | ||
| | |Research cost Town and Harbor Addons (Slots) | ||
| | |standard | ||
| | |increased | ||
|- | |- | ||
| | |Research cost Administration | ||
| | |standard | ||
| | |increased | ||
|- | |- | ||
|Forschung Windmühle | |Forschung Windmühle |
Revision as of 21:06, 24 July 2013
When you start a new account, you can decide, whether you want to play as a Settler or as a Warrior:
Which decision is right for you depends on your style of playing. Here you find a detailed description of the differences between Settlers and Warriors:
Differences between Settlers and Warriors
Settlers | Warriors | |
---|---|---|
Conquering neutral fields without losing honor | possible with a score of up to 1.5M | possible with a score of up to 714k |
Long lasting wars (400 ticks) possible | no | yes |
Hero Blacksmith | no | yes |
Hero Crusader | no | yer |
Hero Swordmaster | no | yes |
Hero Mighty Warrior | no | yes |
Hero Bowyer | yes | no |
Hero Spearmaster | yes | no |
Hero Healer | yes | no |
Hero Builder | yes | no |
Hero trait Blessing | yes | no |
Research cost Peasantry | standard | increased |
Research cost Military | increased | standard |
Research cost Siege | increased | standard |
Research cost Handcraft I | standard | increased |
Research cost Seafaring | increased | standard |
Research cost Town and Harbor Addons (Slots) | standard | increased |
Research cost Administration | standard | increased |
Forschung Windmühle | +8% Mehlproduktion | +4% Mehlproduktion |
Forschung Lehmofen | +8% Brotproduktion | +4% Brotproduktion |
Forschung Verstärkte Türme I | +10% Burgbonus | +5% Burgbonus |
Forschung Verstärkte Türme II | +20% Burgbonus | +10% Burgbonus |
Forschung Metall-Legierung I | +12 Waffenqualität | +15 Waffenqualität |
Forschung Metall-Legierung II | +20 Waffenqualität | +25 Waffenqualität |
Forschung Blasebalg | -5% Kohleverbrauch Waffenschmieden | -10% Kohleverbrauch Waffenschmieden |
Forschung Schmelztiegel | +5% Effizienz Eisenschmelzen | +10% Effizienz Eisenschmelzen |
Forschung Hochofen | +10% Effizienz Eisenschmelzen | +15% Effizienz Eisenschmelzen |
Forschung Große Esse | +2 Waffen pro Waffenschmiede | +4 Waffen pro Waffenschmiede |
Forschung Heiße Esse | -5% Eisenbarrenverbrauch Waffenschmiede | -10% Eisenbarrenverbrauch Waffenschmiede |
Forschung Holzverwertung | +10% Effizienz Sägewerk | +5% Effizienz Sägewerk |
Forschung Zugsäge | +20% Effizienz Sägewerk | +10% Effizienz Sägewerk |
Forschung Eisenwerkzeug | +10% Effizienz Steinmetz | +5% Effizienz Steinmetz |
Forschung Steinschnitt | +20% Effizienz Steinmetz | +10% Effizienz Steinmetz |
Forschung Befestigungsanlage | +50 Kampfwert | +30 Kampfwert |
Forschung Stadtamt | +2 Slot pro Stadt/Hafen | +1 Slot pro Stadt/Hafen |