Lighthouse

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Revision as of 23:18, 29 January 2011 by Siegfried.II (talk | contribs)
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Lighthouses are erected on unused plains and increase the range of sight. The higher the level of the building the higher is the range of sight. At strategically important points this allows to keep an eye on your borders.

If a lighthouse is sabotaged, its range of sight is 2 fields during the sabotage, like all other fields.

Construction time on an empty field Rebuilding a ruin Bild:lighthouse_retro_Ruin.gif Bild:lighthouse_new_Ruin.png Range of sight (in fields)
14* 7* Bild:lighthouse_retro_L1.gif Bild:lighthouse_new_L1.png 3
15* 8* Bild:lighthouse_retro_L2.gif Bild:lighthouse_new_L2.png 4
15* 8* Bild:lighthouse_retro_L3.gif Bild:lighthouse_new_L3.png 5
16* 8* Bild:lighthouse_retro_L4.gif Bild:lighthouse_new_L4.png 6
16* 8* Bild:lighthouse_retro_L5.gif Bild:lighthouse_new_L5.png 7
Constructing a lighthouse atop another kind of ruin: 28*

*The provided construction time does not take the research areas "Fatigue Duty" and "Industrial Cooperative" into account!
The cancellation of construction orders is possible at any time. 90 % of the paid ressources are returned.