Field types (Plains, Wood und Mountain)
Version 4.2
Overview
Plains | Forest | Mountain | Water | Hidden fields |
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Plain
The population lives in small settlements on unused plains. Plains without any development do not produce any output. The following developments are possible:
Building/construction option | Construction time on an empty field | Description | |
---|---|---|---|
Plant Wood | ![]() |
35* | Woods can be planted on unused plains. This is a tedious project that takes a long time. |
Castle | ![]() |
29* | Please see Castle. |
Town | ![]() |
17* | Please see Town. |
Grain field | ![]() |
4* | Please see Grainfield. |
Mill | ![]() |
6* | Please see Mill. |
Bakery | ![]() |
6* | Please see Bakery. |
Laboratory | ![]() |
13* | Please see Laboratory. |
Paddock | ![]() |
7* | Please see Paddock. |
Armoury | ![]() |
7* | Please see Armoury. |
Heroes' Shrine | ![]() |
15* | Please see Heroes' Shrine. |
Harbour | ![]() |
12* | Please see Harbour. |
Lighthouse | ![]() |
7* | Please see Lighthouse. |
Iron smelter | ![]() |
9* | Please see Iron Smelter. |
Saw Mill | ![]() |
6* | Please see Saw Mill. |
Stone Mason | ![]() |
5* | Please see Stone Mason. |
* The provided construction time does not take the research areas "Fatigue Duty" and "Industrial Cooperative" into account!
The cancellation of construction orders is possible at any time. 90 % of the paid ressources are returned.
Wood
Woods don't produce any output. Logs are only produced after the construction of a woodcutter's hut. Woods can also be cleared completely to obtain a plain. This also leads to the output of a high number of lots at once, but takes some time. The construction of charcoal burners allows the production of small amounts of coal. Thieves' guild can only be constructed in woods. Only here they can perform their shady business.
Building/construction option | Construction time on an empty field | Description | |
---|---|---|---|
Clear Woods | ![]() |
5* | By clearing the wood a large number of logs is produced at once and new space for other constructions is generated. |
Woodcutters' hut | ![]() |
3* | Please see Woodcutters' hut |
Charcoal Burner | ![]() |
2* | Please see Charcoal Burner |
Thieves' guild | ![]() |
9* | Please see Thieves' guild |
* The provided construction time does not take the research areas "Fatigue Duty" and "Industrial Cooperative" into account!
The cancellation of construction orders is possible at any time. 90 % of the paid ressources are returned.
Mountain
Every mountain contains stone ressources. To mine this ressource the construction of a quarry is necessary. By using the "explore" function in the area selection you can obtain detailed informations about the contents of the mountain. In addition to stone, there may also be iron ore, coal or gold. So, to produce ore, coal or gold you need a mountain containing these ressources and the corresponding mine constructed in that mountain. After the successful exploration of the mountain, the player receives a message under "events". The player can then see the precise percentages in the area selection of the mountain.
Building/construction option | Construction time on an empty field | Description | |
---|---|---|---|
Explore mountain | ![]() |
5* | An expert explores the mountain to obtain information about the amount of stone, coal, iron ore, and gold that can be mined. |
Quarry | ![]() |
5* | Please see Quarry |
Coal Mine | ![]() |
4* | Please see Coal Mine |
Ore Mine | ![]() |
6* | Please see Ore Mine |
Gold mine | ![]() |
9* | Please see Gold Mine |
* The provided construction time does not take the research areas "Fatigue Duty" and "Industrial Cooperative" into account!
The cancellation of construction orders is possible at any time. 90 % of the paid ressources are returned.
Water
Hidden Field
Fields that are not within the range of sight of any of your or your allies' buildings, fields, or units are hidden. Enemy units may travel unobserved in hidden areas. It is advisable to position some units or lighthouses in strategical important areas.
Field | Description | |
---|---|---|
hidden field | ![]() |
Fields, which were not uncovered so far yet (undiscovered area). |
hidden plain | ![]() |
Fields in the Fog of War.
These fields were already uncovered (with ships or units of the alliance) and are now no more visibly with detailed informations, but the field type can be still recognized. |
hidden wood | ![]() | |
hidden mountain | ![]() | |
coastal water (hidden) | ![]() | |
open water (hidden) | ![]() |