Town: Difference between revisions
Siegfried.II (talk | contribs) (New page: == Town == Towns may be founded on plains. A town attracts more population than other fields and promises a higher gold income due to higher tax rates. A town not only brings taxes, but a...) |
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Revision as of 14:32, 24 January 2011
Town
Towns may be founded on plains. A town attracts more population than other fields and promises a higher gold income due to higher tax rates. A town not only brings taxes, but allows nearby castles to recruit up to 15 % of the towns' population for the training of your armies. In difference to castles and harbours, the growth-bonus is limited to the population of just the town itself.
Towns have an increased defense against attackers; furthermore, horsemen are hindered in towns similar to mountains and castles. Towns also allow the splitting of armies.
The construction of towns requires a minimum distance to castles, harbours and other towns!
Construction time on an empty field | Rebuilding a ruin | Bild:Stadt_retro_Ruine.gif | Bild:Stadt_neu_Ruine.png | Defence bonus |
---|---|---|---|---|
33* | 17* | Bild:Stadt_retro_L1.gif | Bild:Stadt_neu_L1.png | 10 |
26* | 13* | Bild:Stadt_retro_L2.gif | Bild:Stadt_neu_L2.png | 11 |
27* | 14* | Bild:Stadt_retro_L3.gif | Bild:Stadt_neu_L3.png | 12 |
27* | 14* | Bild:Stadt_retro_L4.gif | Bild:Stadt_neu_L4.png | 13 |
28* | 14* | Bild:Stadt_retro_L5.gif | Bild:Stadt_neu_L5.png | 14 |
29* | 15* | Bild:Stadt_retro_L6.gif | Bild:Stadt_neu_L6.png | 15 |
29* | 15* | Bild:Stadt_retro_L7.gif | Bild:Stadt_neu_L7.png | 16 |
30* | 15* | Bild:Stadt_retro_L8.gif | Bild:Stadt_neu_L8.png | 18 |
31* | 16* | Bild:Stadt_retro_L9.gif | Bild:Stadt_neu_L9.png | 18 |
32* | 16* | Bild:Stadt_retro_L10.gif | Bild:Stadt_neu_L10.png | 19 |
Constructing a town atop another kind of ruin: 47* |
*The provided construction time does not take the research areas "Fatigue Duty" and "Industrial Cooperative" into account! The cancellation of construction orders is possible at any time. 90 % of the paid ressources are returned.
Minimum distance requirements
- Castle-Castle: 3 fields between building and construction site
- Town-Town: 2 fields between building and construction site
- Hafen-Harbour: 2 fields between building and construction site
- Castle-Town: 1 field between building and construction site
- Castle-Harbour: 1 field between building and construction site
- Town-Harbour: 1 field between building and construction site
Hints by experienced players
Towns should be build within 2 fields distance to a castle; only this allows for the recruitement of the town-population for armies. At the beginning of the Age, however, the building of a city is not advisable because of high material consumption.