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  • ...game. The various servers change from one turn to the next. This is called a "tick". Server 1 (S1) usually ticks every full hour and Server 2 (S2) every ...ng of the game every player is supplied with a starting site consisting of a number of fields and buildings.
    9 KB (1,470 words) - 14:02, 2 January 2015

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  • * A holiday has to have a minimum duration of 3 days and a maximum duration of 21 days. ...efender will be on holidays for more than 20% of the war duration, because a holiday has already been booked.
    2 KB (268 words) - 11:10, 30 December 2015
  • ...wns]] or [[Castle|castles]]. By tearing down your building deteriorates to a [[Ruins|ruin]]. To prevent misuse of this feature (e.g. after receiving a declaration of war) the number of buildings You can tear down simultaneousl
    1 KB (178 words) - 10:05, 12 May 2018
  • A building deteriorates to a ruin: This means, a level 7 castle becomes a level 5 ruin after conquer and so a level 5 castle after rebuilding.
    3 KB (488 words) - 09:49, 12 May 2018
  • ...ot trained at all. A militia is therefore usually not a major obstacle for a real army, but it can at least hinder the enemy's advance. A maximum of 20% of the poulation can be recruited into the militia (30% if "
    4 KB (617 words) - 14:10, 18 February 2024
  • ...trate mountain fortresses. Unlike castles, mountain fortresses do not give a bonus to the number of troops and defeated armies retreat normally. !Reconstruction of a ruin*
    2 KB (222 words) - 14:20, 18 February 2024
  • ...be selected (1) and the button "Load/unload" must be clicked (2). This way a popup-window opens (3), which displays the armies or spies on the ship and ...ru fleet, not units from your allies. If you want to unload the units onto a foreign field, you have to [[Disembarking armies or spies|disembark]] them
    2 KB (249 words) - 22:00, 23 September 2014
  • ...build and reparied in harbours. The more harbours of high levels exist in a realm, the more ships can be managed; the ship limit is increased. ...the population growth in their own and neighbouring fields, though only to a smaller degree.
    4 KB (580 words) - 09:08, 26 July 2013
  • ...oast field (empty or with buildings), if it is a foest or plain field (not a mountain field). If the landing field has an owner, you have to be at war w Disembarked armies can enter a ship only in a harbor. Therefore you have to carfully consider the [[Harbour#Minimum dista
    5 KB (817 words) - 20:53, 2 December 2014
  • ...d promises a higher gold income due to higher tax rates. For each level of a town, population growth is increased by 0.5% in the town itself but also on A town not only brings taxes, but allows nearby castles within a distance of 2 fields to recruit up to 15 % of the town's population for the
    5 KB (821 words) - 17:00, 9 May 2018
  • * Whether fortifications have been infiltrated (calculated with a spy experience of 130XP) * You can select the data from your own or allied armies simply from a pull down menue (8)
    2 KB (354 words) - 13:55, 31 December 2015
  • This formulary provides a deeper knowledge about L&L for players looking for more precise information *A handful of peasants have formed a small militia here: 1-19
    3 KB (436 words) - 17:47, 29 November 2014
  • ...perience required for the next rank. You can see the current experience of a general by moving the mouse pointer over the rank badge in the army view (1 *Generals of newly trained armies initially have the rank of a youth. Through research you can increase the starting rank of the generals
    4 KB (622 words) - 21:06, 16 February 2024
  • * Conquering a field (The passive resistance of the militia; the army's exhaustion increas ...only see vague descriptions and not the precise value, except if they have a spy present on the field. The meanings of these descriptions is explained i
    6 KB (1,001 words) - 13:34, 18 March 2018
  • ...ether). Independent of whether an alliance is the aggressor of defender in a war: the alliance member with the highest score counts as 100%, the second ...s of players A1 and A2 are counted together. Therefore, the attackers have a score of 185000 (110000 + 75% of 100000) and the defender of 100000.
    11 KB (1,803 words) - 16:08, 2 February 2024
  • '''A newly build ship has the standard setting "flee".''' ...fleet moves onto a neighbouring field. If that fleet has an order to reach a target field, the fleet continues its course to this field after the flight
    6 KB (1,067 words) - 20:38, 10 October 2022
  • ...a new account, you can decide, whether you want to play as a Settler or as a Warrior: ...decision is right for you depends on your style of playing. Here you find a detailed description of the differences between Settlers and Warriors:
    3 KB (328 words) - 10:21, 14 December 2014
  • ...s level also increases the quality of the training quality; this means, in a level I castle only green recruits are trained while higher level castle re ...he population of the surrounding 18 fields is sent into the castle to form a pool of recruits for training armies. Up to 10% of the population from regu
    6 KB (1,010 words) - 11:49, 3 January 2016
  • ...earmen are worse equipped and inferior to swordmen during combat. However, a phalanx of spearmen can be very effective to counter cavalry attacks. There ...itted for close combat. However, the supporting fire from archers is often a deciding factor for combat, especially during the defense of castles. To ma
    4 KB (693 words) - 17:42, 7 January 2018
  • ...t-clicking) or by entering the moves in the field view. You can also enter a target field for fleets. However, this must be uncovered (sea or own or all All fleets have a visibility of 3 fields. The maximum possible speed is 6 hexes per tick and
    7 KB (1,058 words) - 14:05, 18 February 2024
  • ...e level of the commander-in-chief will be 10. If the commander-in-chief is a hero, the level of the respective hero will be used for calculating the com ...of a shrine, a random (regarding the main ability) hero (1) appears after a random amount of ticks.
    9 KB (1,539 words) - 10:09, 6 January 2016

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